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Answer by Goshand

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Hey guys, If you want to use a 2d List of something like tiles for a Tile map, I wrote a fun solution that makes a wrapper around a 1d List and allows you to work with them as if they it were a 2d List with a minor change in notation for accessing elements. Using my class, you can create a 2d map of tiles like this: **public Map map = new Map();** Add lists of tiles (rows) to the map like this: **map.Add(row);** Then get and set elements on the map like this: **Tile aTile = map[1,0];** **map[2,3] = aTile;** Here's the Map class: ![alt text][1] [1]: /storage/temp/54604-screen-shot-2015-09-19-at-20606-pm.png

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